This is a reworking of an older portfolio piece.
A statue of a little sister from the BioShock games. It stands around roughly 2m tall and is made from copper with stained glass for the butterfly's wings. The idea was to create an asset that is a monument to one of raptures creations, a statue like this would feel right at home there.
The model is just over 8k tris altogether, with textures at 2k resolution and using the UE4 (packed) method from substance painter.
This was sculpted in Zbrush and then imported in maya to be retopologised.
Turntable video, highlighting roughness variations.